Untitled/In progress

Hmmmmmmmm.

github.com/solidsmokesoftware/pyweek29

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Day 1

Hi everyone. Things are kinda crazy over here with Covid-19 going on, as I'm sure there are everywhere else. Left home in Seattle awhile back for obvious reasons and am hunkering down in a much smaller town near my parents. With the change of pace I've been very distracted and finding it hard to start going, but I did get some work done today.

So far I've come up with the game idea for the theme "Butterfly effect" with some help from my favorite discord channel, and have fleshed out how I want things to work in my head. Pretty happy with the idea I've come up with and think it will be fun and nostalgic. I've reveal more about that as things progress.

Right now I've created art for some characters, objects, and tiles that will be used. That's honestly the hardest part for me, along with GUI/UI so I'm glad to have gotten it out of the way already. Next step is going to be getting Pyglet and Pecrs initialized, maybe with some procedural terrain generation with simplex noise. By tomorrow I hope to have the basic working visuals, movement, and collisions for the game working and hopefully that will give me the motivation to start working in earnest.

catapiller

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