PyWeek - entikan - feedback
Tee
busterbeam
Graphics get boring quickly especially with such a simple mechanic. similar to ULSS, maybe focusing to much on software architecture instead of just making good gameplay. but gameplay was pleasant enough for what you made
DR0ID
THIS needs a epileptic warning! Or did you try to hypnotize the player?
I liked the idea of controlling the speed with the pointing direction.
mit-mit
Trippy! I managed to get to about level 16: at some point the pipe bends a bit too much to tell what's going on and I just had to use my white vertical guide line to stay in the stream: cool idea!
cprogrammer1994
Oh my eyes!! I like these tunnel games, I guess you wanted some player or ship. I liked the idea to balance the ship. You should consider connecting the input to either the mouse or a controller or a joystick. It is a totally different feeling than just tapping left or right based on the dial. My level skipped from 11 to 12 almost instantly and from a perfect dial to game over. The tunnel rainbow was really nice.
Proiz92
Cool, I'm not sure about the purpose of the game, but its production it's exceptional!
TenekeKutu_07
There is not much I do except keeping the line pointing below but sound and look are nice
pillitoka
good work for an individual. keep at it. The colours and sound seemed a bit jarring. otherwise nice.
Cosmologicon
Far out, to say the least. Good aesthetic choices, and I like how gracefully it goes from the title screen into the game and restarts without a break. It would be cool if the gameplay were somehow connected to the wild graphics. The game got easier when I ignored it and just focused on the line. My top score was only 11.
Lanecrest
Haha this game started to freak me out. It's really cool, the sound and graphics are fitting and the concept is really unique
Trippy. :) So this is what flying through dark matter looks like.