Spy Challenge - The Rather Ordinary Game Project
This is my first PyWeek entry; I may or may not finish it, and if I do it will be a rather ordinary boring game.
Spy Challenge is a provisional name while I think up something better.
Awards
Files
File | Uploader | Date |
---|---|---|
scrshot-menusystem.png
The beginning of the menu engine |
ajdlinux | 2007/04/05 07:05 |
helicopter.png
An enemy police helicopter |
ajdlinux | 2007/04/04 10:21 |
mainchar.png
Our main character |
ajdlinux | 2007/04/04 09:21 |
planning-20070402.png
Planning mindmap as of 200704021756 |
ajdlinux | 2007/04/02 07:56 |
Diary Entries
Mhm
This is my first go at PyWeek, and in fact my first go at a real PyGame game.
Unfortunately it *has* to be during the week when I have exams, so I may not actually finish it.
Ok, so now that it's started
I'm going to have to start scheduling.
- Sunday night (now) - think of ideas while trying to revise for chemistry test.
- Monday - think of ideas after said chemistry test and start making a proper plan.
- Tuesday - in between catchup work and studying for software test, start prototyping, making art, etc.
- Wednesday - *hopefully* start coding
- Thursday - hopefully continue coding in between work
- Friday - work on art materials etc.
- Saturday - do everything else
Ideas
- A jumping game - jump up really really high
- A spaceship launching thing
- An escape from the evil villain using a jetpack game
More ideas
- A spy escaping capture using a jetpack (more specific)
- A rocket launching game
OK, I've chosen my idea
Since there's not that much time left, I've decided to do a spy-escapes-from-enemy-agents-using-a-jetpack game. I think it's sufficiently original. I'll post some more detailed plans here as soon as I have them.
I've realised I probably have more time than I think as Good Friday is a public holiday here in Oz.
Started coding
I've started coding, using the GooeyPy library by Joey Marshall. I haven't gotten very far yet...
End of day four (AEST that is...)
I've done the SVG files for the spy character and one enemy helicopter - some previews have been posted as screenshots.
I'm currently writing a Menu class for GooeyPy that will automatically arrange a list of items into a menu. I'm going to start coding on the rest tomorrow.
Possibly pulling out
As I've said before I may not actually finish this time - most of the other groups have almost-playable games...
If only PyWeek was one week later - I've got two weeks off.
Pulling out
With 13 hours remaining, having not done *anything* on the entry today and having *nothing close* to an even slightly playable game, I'm pulling out.
I'm planning to enter next time, and spend a fair bit of time before the contest getting familiar with the libraries.
As for all the graphics and stuff I've put here so far, consider them to be GPL2+.