PyWeek - PyG's - feedback
I could not see anything.
The controls felt clunky and I drove into the walls a lot, but it's playable and I'm surprised by how much you got done with 3D. I'll have to give Ursina a try!
I could barely make out any of the colors of the graphics on screen. Everything was so dark I could barely see the arrow objective.
I had to click "play" several times in order for the click to register and for the game to start.
A very dark game. I couldn't barely see anything without the siren lights. Other than that, I'm not quite sure what the goal was. There seemed to be an arrow above the car which lead me to some green boxes which raised the highscore but the story never seemed to progress.
The things I enjoyed here were the siren visual effect and the feeling that I was driving around an enormous maze. Well done on completing your entry.
The 3D graphics are nice and the game has a great spooky–dismal atmosphere. I kept running into an issue where the target zones would overlap with buildings so it was impossible to trigger them. The steering controls felt reasonably good, particularly at higher speeds. Your README.md seemed to be HTML, not Markdown, which was a bit confusing.
I couldn't really see any gameplay, but that's probably because I couldn't get very far in the game. I kept crashing and dying. The 3d graphics were really cool though.
i don't get the game...
is it just about getting to the mark?
Is that mark changing as soon as you are there?
i think im lost in the maze
I enjoyed the atmosphere of the game but I wish there was a bit more than just navigating through a maze for checkpoints. Also, the game is very dark, I couldn't play it without increasing my gamma settings.