Tube Chase
- Crooks are escaping on the (deeply cliched) London Underground
- You are getting word from Scotland Yard but the updates are coming too slow!
- Position your coppers to catch the bandits!
Awards
Scores
Ratings (show detail)
Overall: 3.2
Fun: 3
Production: 3.1
Innovation: 3.5
Respondents: 11
Files
File | Uploader | Date |
---|---|---|
tube_e6l6AU2.zip
— final
Fixed up a few key things. If this is it - it will be fine. |
mr_matho | 2024/03/23 11:56 |
screenshot_23_Mar.jpg
A more finished version screenshot |
mr_matho | 2024/03/23 11:27 |
screenshot_tube.jpg
Tube Chase |
mr_matho | 2024/03/21 21:46 |
Diary Entries
Probably bitten off more than I can chew
But I thought I'd have a crack in the hope we might create something to show the students.
To keep things bordering on impossible I'm going to use the same library we get our Year 9s using: PyGame Zero. This means it is simpler to get something up and running, but if we build the sort of game I'd really like to then it will likely get brought undone by the simplicity.
Can't decide if this is woefully pessimistic or I'm just terribly optimistic given I'm going to give it a crack anyway.
Progress at last
- Have a game that is still awaiting actual user input interaction, but has set up a way of creating a level from a json file
- The concept feels like it can turn into a playable game: Tube Chase: place your coppers to catch the mystery suspect escaping on the London(ish) Underground
- I've got the underlying classes basically built.
- Think (?) we might have something playable for the week
It's a game
It's not a great game at all, but it's a game. Sounds, music, graphics (of sorts). Missing a couple of things I'd hoped to add, but on the whole: got there!
Something is going to be submitted. Very pleased.