PyWeek - Master47 - feedback
DR0ID
Tee
I really like this idea. Maybe it could be developed a bit further, but I had fun trying to figure out where the enemy was. I like that you can see where the enemy is aiming but not the enemy itself. The shooting special effects are pretty cool too. Nice work!
fireclaw
It seemd to fail loading the sounds
pygame 2.0.1 (SDL 2.0.14, Python 3.8.6)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "main.py", line 805, in <module>
main_game = MainGame()
File "main.py", line 83, in __init__
pygame.mixer.music.load(
pygame.error: Unrecognized audio format
mit-mit
Pretty neat idea, and it was kind of fun to play. I found myself camping quite a lot waiting for the bad guys to come to me :) seemed to be the dominant strategy. I was running in pygame 2.0 and couldn't see the text rendered correctly, but it didn't effect my experience.
yanigisawa
It was playable, but frustratingly difficult from the start. Perhaps you can ramp up the player to a the "total dark" theme after an initial level that shows the field then gradually fades the camera after a time?
Also none of the menus displayed text for me, they were only yellow boxes. Clicking each box eventually lead me to understand what each did though.
PyTM30
I had to convert the music to ogg to make it run; as it says in the docs mp3 doesn't always work https://www.pygame.org/docs/ref/music.html
It's a decent game
Chard
Crashed immediately upon initialisation:
```
Traceback (most recent call last):
File "/home/richard/pyweek/31/sergant-brown-lasertag-training/SergantBrown-main/main.py", line 805, in <module>
main_game = MainGame()
File "/home/richard/pyweek/31/sergant-brown-lasertag-training/SergantBrown-main/main.py", line 83, in __init__
pygame.mixer.music.load(
pygame.error: Unrecognized audio format
```
Cosmologicon
Interesting mechanic. It felt like the best strategy was just to sit and wait. It would be cool if there was a time limit or the AI was more strategic, but that's pretty minor.
speedlimit35
This is a pretty cool game. The infrared camera is very cool. I couldn't see any of the text on the yellow rectangles though. I am not sure if this is intended or if it is a bug.
tizilogic
I like the concept of not seeing the level and having to activate the infrared camera. I would've liked to maybe have limited view locally, so I at least know why I'm not moving in a certain direction, something like a circle of visibility with sharp falloff.
The difficulty curve goes up quite steep imho from map 4 to 5, it felt very easy to complete maps 1-4 and very hard to complete map 5. But other than that, good concept and execution.
nice little game. Ai was ok but pretty dumb (could camp in a corner and wait...)