PyWeek - La team OT - feedback
Tee
busterbeam
This game provide some nice mechanics, not super obvious at first but after the README, tried a few levels, and I did somewhat enjoy them. exiting the game harder than it should be. and if the only setting would ever be volume. instead of having "play game" and settings on the main screen. just have an audio mute button top right or something. all computers have volume control, but being able to mute the "music" would a nice feature. and have an actual "exit game" button. graphics were quite nice.
mentionined in the README about "timer". maybe have one at the top of your game screen. and so that the game isn't super challenging, have it reset or add an extra minute for everytime you beat your closest hit.
cprogrammer1994
Congratulations on making this game! I managed to get through a few levels. Gravity works well, collision too. At first I had no idea what to do. I kept constantly clicking and had all the spaceship collide with the first planet. I thought I have to destroy it or something. Maybe add some in-game suggestions.
DR0ID
Nice game, not sure where the dark matter comes in though.
I could not quit the game at the end. Not sure if I didn't know the secret key to press.
RicBin
At first it was difficult to understand, I didn't know I have to hold the mouse button.
mit-mit
I liked the game concept, it was also fun to play. Some of the levels were pretty challenging: I like the idea of infinite attempts but you get timed, instead of limiting ot finite attempts. New use of graphics and style. Good work!
PyTM30
Congratulations on completing your game. There's a few fiendish levels in there but I got to the end.
Hammish47
pretty fun game, last level was quite hard, don't really see the relation to the theme
gummbum
2-3 levels into it I wanted to like this game. Around level 5 or 6, I cannot tell, with the many planets it became too much of a crap shoot. I spent nearly 10 minutes on that level and couldn't proceed. So I did not get to see the rest of the game. Importantly, I don't see the hook for the theme, Dark Matter. Perhaps it is in the words "Unknown" or "Hidden", but that seems a far stretch.
Nice background music, cute ship, cool launch control. Overall a decent Pyweek entry! Still it is missing something to really pull me in.
Constructive feedback. For a better score, I'd suggest:
- a stronger hook into the theme
- a little more info on the screen (what level am I on?)
- a convenient way to start the game at a specific level or a skip/solve level cheat so I can at least see the rest of the game
- maybe if there's time some variety in obstacles, like an orbiting asteroid field; but maybe that was too much considering all the interacting gravity wells; I'm just getting wishful :)
- I saw some physics glitches, like when the ship hit a corner and didn't ricochet as one might expect
Thanks for making this game and congrats on reaching the finish line.
preatomicprince
Nice puzzle game. Simple and clear mechanics (though the first level took me a minute to figure out). Works cleanly and clearly, though the trial and error nature of the game does just encourage spamming as many ships out as possible to solve puzzles
Neat concept! The game looks great too. Nice work.