PyWeek - Habibis am Hustlen - feedback

Fun 4 Prod 4 Inno 5

mit-mit

Very cool: I loved that you guys managed to include both the single and multiplayer option, although unfortunately I didn't get a chance to try the multiplayer. The game looks really nice with the swish 3D graphics. I found the sword fighting a little bit tricky and would get owned by the AI, but still cool! I might need to spend some more timeplaying and getting used to the tactics of the fight! Well done!

Fun 3 Prod 5 Inno 3

DR0ID

Impressed by the production. The npc player is not that easily defeated. But I got the impression, that it could swipe faster than me.

Fun 4 Prod 5 Inno 4

Tee

I played solo and kept getting crushed. :) Great production, I really like the aesthetics, and trying to hit the opponent while parrying was really fun. Great work!

Did not work

ntoll

Didn't work on Linux for me. :-(

This is a shame because I was really looking forward to playing it. Perhaps next time, rather than packaging it up, you could just do the standard Python thing with `requirements.txt` and so on along with the assets and Python code? I find it a lot easier to both create and consume.

Fun 2 Prod 5 Inno 3

omnia

Nice production but found it hard to control.

Fun 3 Prod 5 Inno 3

Spears Dracona

The bot kicked my butt. I'd probably have more fun playing with a real person who is just as bad at it as I am. But either way I'm impressed with everything you managed to do here.

Fun 3 Prod 5 Inno 4

speedlimit35

This game is kind of crazy, The 3d models were so cool. The bot was really hard though. Really polished game and I can't believe this was done in a week. Would be nice if the movements and attacks were more fleshed out so that there is more strategy to pvp

Fun 3 Prod 5 Inno 4

Anders

- I am guessing the theme is incorporated through the waterfall setting?

- really cool since quite different than most of the games

- production level fantastic. online version + demo both great

- awesome job!