The griningrobot game studio
A famous little game studio, with all
the goodies of kickass game
experience. Striving at being
serious awful, both in writing and
programming.
With a degree in endless stupidness.
Developed so great games as:
1. Toiletflusher 1, 2 and 3
2. Beating-the-shit-out-of-kids simulator 2011
3. The purgeman
4. Quiz frikade
5. Major's may cry
And of course much much more.
See our CVs...
We have all experience in
- Assembler Intel x381
- Jalal
- X/X++
Of course we have industry
experience in OpenHole and
DirectShit.
Awards
Files
File | Uploader | Date |
---|---|---|
thegreat_misunderstanding.jpg
First screenshot day 2 |
griningrobot | 2011/09/12 16:08 |
Diary Entries
Steve Wildome is our new admin!!!1
Steve Wildom came today into this little game project,
directly from his shortened holiday. Well, he was too long away.
I mean.. Having two free days is more than enough, he should
move his lazy ass to the first task of our project, to setup the
damn rendering cluster.
He gets enough paid, I mean for that salary of 3 Dollars per
hour, someone can expect atleast 10+ hours extra after
a full work day.
- the manager
directly from his shortened holiday. Well, he was too long away.
I mean.. Having two free days is more than enough, he should
move his lazy ass to the first task of our project, to setup the
damn rendering cluster.
He gets enough paid, I mean for that salary of 3 Dollars per
hour, someone can expect atleast 10+ hours extra after
a full work day.
- the manager
Day one of this pile of cr**
Hell, we got up today on 2 pm CET and we totally hangovered from yesterday.
I guess we shouldn't drink that Absinth mixed with beer and wine.
Mutate, gosh my ass. I'll mutate today the toilet.
I guess we shouldn't drink that Absinth mixed with beer and wine.
Mutate, gosh my ass. I'll mutate today the toilet.
Day 2, well ... "good morning"
Ok, it is supposed to be day two.
My plan to get enough sleep did fail massively.
The whole night I rolled around in my bed and thought about the game,
waking up from time to time. Also I went to bed a little too late,
let's hope this day we will be better.
- Chris Epelsheid
My plan to get enough sleep did fail massively.
The whole night I rolled around in my bed and thought about the game,
waking up from time to time. Also I went to bed a little too late,
let's hope this day we will be better.
- Chris Epelsheid
Day 2 - Breakfast
This is the person behind it all. I'm the creator,
I'm the programmer, the "sound guy" and the "graphics guy"
everything to some degree.
The target is to get finally started with something and to get
better in the fields I have started. Getting better with graphics,
no fancy pants "graphics designer" who sits there with his
overprized macbook and draws with his bamboo wacom
tablet some "things" he thinks is according to art or "good
design".
Then the "sound guy" who runs in circles on his windows books,
if he manages to get stuff out of the speakers with his also
expensive or downloaded software, man give me a break from
this bullshit.
Finally the programmer who is a bitch, if you have more in
your team. Maybe you have extra nerdy programmers,
who snort out loud of any little shit like they can't
control their laughing, which is then the case.
Also when it comes to version control systems and
people are by accident windows users and want
"good clients" which then goes to the conclusion,
that they want subversion. Which is a great facepalm
for a fucking team who is not sitting all the time in
an office and has maybe not always an internet
connection.
And then all the drama, which goes around or when
creativity is thrown into a cage with "brainstorms" or
coding is thrown into a cage with "design patterns".
Fuck them, fuck them all.
And why I'm writing in the name of different people?
Why am I a little game studio as a whole? Because
to make fun of all those people, all those useless
people.
This pyweek entry... baby is trash and it is supposed
to be like that. Because I'm at the bottom of
what I was in my capabilities and now I try to get
better again. After all those years, getting finally
to a state, where you want to be is finally again
the fucking time.
HATE HATE HATRED GRML ARG ARG WAH WAH
( self referencial fun. I'm making fun of myself )
I'm the programmer, the "sound guy" and the "graphics guy"
everything to some degree.
The target is to get finally started with something and to get
better in the fields I have started. Getting better with graphics,
no fancy pants "graphics designer" who sits there with his
overprized macbook and draws with his bamboo wacom
tablet some "things" he thinks is according to art or "good
design".
Then the "sound guy" who runs in circles on his windows books,
if he manages to get stuff out of the speakers with his also
expensive or downloaded software, man give me a break from
this bullshit.
Finally the programmer who is a bitch, if you have more in
your team. Maybe you have extra nerdy programmers,
who snort out loud of any little shit like they can't
control their laughing, which is then the case.
Also when it comes to version control systems and
people are by accident windows users and want
"good clients" which then goes to the conclusion,
that they want subversion. Which is a great facepalm
for a fucking team who is not sitting all the time in
an office and has maybe not always an internet
connection.
And then all the drama, which goes around or when
creativity is thrown into a cage with "brainstorms" or
coding is thrown into a cage with "design patterns".
Fuck them, fuck them all.
And why I'm writing in the name of different people?
Why am I a little game studio as a whole? Because
to make fun of all those people, all those useless
people.
This pyweek entry... baby is trash and it is supposed
to be like that. Because I'm at the bottom of
what I was in my capabilities and now I try to get
better again. After all those years, getting finally
to a state, where you want to be is finally again
the fucking time.
HATE HATE HATRED GRML ARG ARG WAH WAH
( self referencial fun. I'm making fun of myself )
Day 2 - End
A nice second day, didn't brought the whole project further as
I targeted, but better than I thought. Now, tomorrow, hopefully
I have all the bits working to finally build some story.
I targeted, but better than I thought. Now, tomorrow, hopefully
I have all the bits working to finally build some story.
Day 3 - legal consequences
Today we had massive problems, as our CEO
said at the pyweek that some guys are "geeky fags", well
the legal consequences were harsh.
In the morning, when I and Steve arrived at the office,
I pulled my office key into the door and promptly after
that I felt a gun in my neck.
It was a police officer pointing at me and Steve with his gun
and franatically yelling that we should move our ass into
one of the police cars ( 30 cars btw. ), which were standing
in our parking lot.
I guess we ignored them in lack of coffee, I really can't explain
it otherwise.
Well, long story short, we got an ultra quick trial and are now
forced to pay one million to "the other guys" well...
If you believe it or not, that's the reason why no one
of us, including me couldn't work on the game today.
- Robert Ishmar
said at the pyweek that some guys are "geeky fags", well
the legal consequences were harsh.
In the morning, when I and Steve arrived at the office,
I pulled my office key into the door and promptly after
that I felt a gun in my neck.
It was a police officer pointing at me and Steve with his gun
and franatically yelling that we should move our ass into
one of the police cars ( 30 cars btw. ), which were standing
in our parking lot.
I guess we ignored them in lack of coffee, I really can't explain
it otherwise.
Well, long story short, we got an ultra quick trial and are now
forced to pay one million to "the other guys" well...
If you believe it or not, that's the reason why no one
of us, including me couldn't work on the game today.
- Robert Ishmar