PyWeek - Just Another Team - feedback

Fun 3 Prod 3 Inno 3

Quikli

theeeeeee mooooooovveeeeemeeeeent waaaas veeeeerry slooooooooww. Otherwise fun little game :)

Fun 2 Prod 5 Inno 3

DR0ID

Jumps felt strange, never was sure if I would make it or not. After some attempts I gave up because I was always jumping to death. Maybe I lack that skill.

Otherwise cool game. Well polished.

Fun 2 Prod 3 Inno 3

mauve

I really like your sprites.

The game feels pretty sluggish for me. The player moves lethargically and does a token jump which isn't always enough to get to nearby platforms. It's giving around 19fps which is slow but enough; you might have to tweak some accelerations and speeds in order to have things move faster. However I'm sure you can get faster framerates if you profile and optimise.

Fun 3 Prod 3 Inno 3

mit-mit

A fairly solid platformer: I liked the combination of graphics, sounds and music: the character animations were nice! My finger hurts from clicking so fast on those golems :)

Fun 2 Prod 3 Inno 3

scott

This was an interesting take on the theme. The moving and jumping felt very slow, and didn't seem to be very challenging. Combat seemed to be just clicking as fast as possible. I only encountered 1 NPC while playing a few levels.

Fun 2 Prod 3 Inno 3

RicBin

Fun
The game play is fine, but it gets repetitive over time.

Innovation:
The theme is there, but going back to the same level make it repetitive, could be better if new things appear. A randomly generated game is a cool concept.

Production:
The art is simple, but it is fine for a jam. Sometimes the movements were difficult to control.

Fun 4 Prod 3 Inno 3

Hiross

Cool game but it runs kind of slowly

Fun 3 Prod 3 Inno 3

Adan

Good game. The player moves slower than it looks like it should from the animation but that's minor.