PyWeek - DIGICRATY - feedback

Fun 3 Prod 2 Inno 3


minimalistic yet playable game

Fun 2 Prod 2 Inno 2


Man, it's too bad your team mates did not show up...
You could turn this into a full text adventure.

Fun 3 Prod 3 Inno 3


- A really small game.
- Good plot.
- Well made!
- Does not use scipy or some other exotic and heavy libs.

Fun 2 Prod 1 Inno 1



Fun 3 Prod 1 Inno 2


I think it can be called a game! The terrible spelling is an odd stylistic choice for a text game.

Fun 5 Prod 1 Inno 1



Fun 3 Prod 2 Inno 2


Silly, quirky game. And you were right, very small. Yet I liked it. :)

Fun 3 Prod 2 Inno 2


It was a pretty straight forward game, but I enjoyed the story. It had everything you could want in a good story ... suspense, drama, action, even romance :) I also still have a soft spot for choose your own adventure books I used to read as a kid :).

Fun 2 Prod 1 Inno 2


Well, it lived up to the title: it's a small game all right. :) As such there isn't a lot of gameplay to rate.

Fun 2 Prod 2 Inno 1


With a piece of paper to note down the output of the "help" command, I finished the game!

Fun 4 Prod 2 Inno 3


Simple yet not bad. For a weeks project it could have probably contained a larger story and the grammar should have been checked by someone else as there are quite a lot of misspellings in there which is also why I have to give this a low Production rating.

Fun 2 Prod 1 Inno 1


Why not a text based adventure? It's a bit short tbh, but short and to the point are also qualities to be upheld.

Sorry to hear your teammates have been absent all pyweek long.

Fun 3 Prod 2 Inno 2


I laughed, nice :)

Fun 1 Prod 1 Inno 1


sorry to hear your teammates didn't show up. Congrats on pushing through and coming up with an entry anyway.

Fun 2 Prod 1 Inno 1


Adventure text games are not bad by themselves, but this one cruely lacks of ambition. The writing is kind of lazy and the whole adventure is too short and straightforward.
Don't be affraid to take much time on it next time.