PyWeek - BlackLotus - feedback
Quikli
DR0ID
nice game, had to read the instructions twice until I could play it successfully... at least until a horde of wolfs appeared ;)
mauve
I found this pretty engaging. Fighting off the beetles and wolves while collecting was easy, and a little dull, but the prospect of holding onto enough resources to do a little more, and trying ways of spending the resources, kept me playing. The animations are pretty good but overall the game lacks "juice" - more sounds, more effects (blood sprays? squishy beetle guts?). Random level layouts and different resource availability (2 trees, 1 small rock?) would make each game feel more varied.
RicBin
Fun:
It's fun to play, but it's kind of slow.
Innovation:
The application of the theme is not very creative, but the game has good mechanics.
Production:
The art is not the best, but it is good and the game is well done.
mit-mit
I liked the polish in terms of graphics, sounds, ambient music, and balance of different gameplay, different structures and resources. I sometimes find RTS like games a bit overwhelming at first in terms of understanding all the different resources needed, for different types of structure etc. etc. but it felt good in this: there was a good clear visual communication of what was needed to build what (and the help screen was good too). For some reason, all of the wav files would not open and would crash the game for me, so I had to replace them all with a dummy sounds to get the game to work (running on OSX 10.15, pygame couldn't decode the wav file format of these sounds? maybe ok on other platforms).
scott
This was an interesting idea and mechanics, although I didn't find the gameplay particularly fun. I didn't get very far after a few tries. I had a few minor issues running (on linux - I had to rename one of the images that had a caps extension, and "gamesoundtrack3.wav" seems to be missing).
Interesting survival + tower defense game. Controls were not great, and difficulty was highly variable, but good.