Evil

Working on the entry I didn't have time to finish and submit on Pyweek 8!

It's a dark horror strategy game about scaring people off your lawn. :)

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File Uploader Date
mansion1.png
A mansion, with evil lurking below it. Produced in Pyweek 8.
Tee 2009/05/17 15:15
evil-heart.png
The heart of evil. Produced on the first day of Pyweek 8.
Tee 2009/05/17 14:51

Diary Entries

What I've been doing on Pyweek 8

So, my first post on Pyggy. :)

Here's what I've been doing most of Pyweek 8.



I'm just a programmer and I'm far from being a pixel artist, so you can imagine how long it took me to draw all that. :) The heart in particular took me most of the first Pyweek day. I removed the attic because it's a dark secret. ;)

This game is a horror strategy and resource management game where you control a haunted mansion and do evil stuff to scare people out of it. The gameplay is basically using powers to make them scared, corrupt them, and even hurt them and kill them later on the game. Resources to summon these powers are clutched from their own fear. My intention is to have a very dark and grim atmosphere, typical of horror games.

I know the idea of the game is a bit heavy and it may make some people uncomfortable (I admit it even bothers me to work on it), but it should be an interesting experience, I have some interesting ideas. It's actually meant to make people a bit uncomfortable when playing, but I'll try not to overdo it. It's not often that you take the "bad guy" side on games, and it's not often that you play evil itself. So I thought that might be a good idea to play around with, and the "Get off my lawn" theme worked nicely with it. You might want to look at this game as an experiment - it's the kind of idea that would never work with the public in general.

I actually have much more design-wise, but I'll show it throughout Pyggy. Good luck to everyone. :) I hope I finish it this time.

5 comments

Dropping out

Unfortunately, I've been busy lately with other things and suddenly I realized the deadline was near. Maybe I'll finish this another time, I still think it has potential. See you all in the next Pyweek.

1 comment