PyWeek - Tee-py29 - feedback

Fun 3 Prod 5 Inno 4


Classical puzzle game, but well made. The very concept is not really fun. Production is amazing.

Fun 5 Prod 5 Inno 5


Nice puzzle game

Fun 3 Prod 4 Inno 5


Neat idea, great graphics. The puzzles didn't manage to engage me as much as I hoped but I found this nonetheless a very cool game.

Fun 4 Prod 5 Inno 4


simple yet, pretty hard puzzle game

Fun 5 Prod 5 Inno 4


Another of my favourites. Very well made. Great potential.

Fun 4 Prod 4 Inno 5


This was very fun, and fiendishly difficult: I made it to level 8. Such a cool idea for a puzzle and excellent balancing :) I need a play-through for those last few levels!

Fun 3 Prod 3 Inno 4


Pixel art was well done. There was a clear color contrast between the background and foreground which made everything very clear. I didn't like the music, it didn't fit with the overall atmosphere of the game and got repetitive very quickly. I'm not sure why but some of the puzzles only got solved by using undo as a power, which was very confusing. Smells buggy. Still a mighty fine pyweek entry for sure!

Fun 3 Prod 4 Inno 3


It looks really well made! Unfortunately I got stuck on level 3.

Fun 4 Prod 5 Inno 5


This game is awesome, the concept is very unique and intriguing, and the graphics are very polished

Fun 4 Prod 4 Inno 4


Game was fun to play. Could have few first levels with instructions as an introductional levels how to resolve puzzles and what those special things does.

Fun 5 Prod 4 Inno 4


A set of very tough puzzles with quite interesting mechanics!

Note that the game needs the "pytmx" library, which isn't mentioned in the README.

Fun 4 Prod 4 Inno 4


This game was great! I liked the graphics and the puzzle mechanic was interesting (and quite tricky). The music also fit nicely with the game.

I made it through 4 levels on my first play through. I think I'll have to come back and try level 5 again when I've had more sleep!

Fun 4 Prod 4 Inno 4


Nice game. Worked very well. I liked the little puzzles

Fun 5 Prod 5 Inno 5


I'm once again blown away by how much mechanical depth you can cram into such simple mechanics and small spaces. I don't know if it's just me but I found this really hard. I haven't beaten any of levels 7 through 10 yet. The fact that it feels so simple that it should be obvious definitely got me through some of the earlier levels. Great job on the artwork too.

Fun 4 Prod 3 Inno 4


Awesome butterfly effect interactions, great level design(very hard for me );).

Fun 3 Prod 4 Inno 3


Some levels were a bit frustrating, but that could just be because I'm dumb