Final gameplay shot

Return of PrintStar

Everyone's favorite week of ignoring the outside world for the sake of programming. Wait, how's that different from other weeks? Hmm...

Awards

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Scores

Ratings (show detail)

Overall: 2.7
Fun: 2.1
Production: 2.8
Innovation: 3.3

6% respondents marked the game as not working.
0% of respondents wished to disqualify the entry.
Respondents: 31

Files

File Size Uploader Date
juicer-1.0-win32.zipfinal
final version - win32 (py2exe)
4.5 MB PrintStar 2007/09/08 17:58
juicer-1.0.zipfinal
final version - all platforms
1.8 MB PrintStar 2007/09/08 17:52
pyweek5-final.png
Final gameplay shot
133.8 KB PrintStar 2007/09/08 16:22
pyweek5-cmdline.png
Command lines are HOT!
12.6 KB PrintStar 2007/09/08 01:34
Juicer screenshot.png
My first released screenshot
130.1 KB PrintStar 2007/09/07 02:44

Diary Entries

Mac-friendly version available

It was pointed out to me that my use of the right mouse button as the primary gameplay button was not particularly convenient for one-button Mac users. An updated version of the game is located here:

juicer-1.1.zip

This version of the game offers the console command 'swap' which swaps the mouse buttons. Mac users should type 'swap' before 'play' at the command prompt, and the right mouse button is no magically the left mouse button (or your only mouse button).

Again, I apologize to my Mac friends. Enjoy!

1 comment

Done! Hooray!

I just uploaded final submissions (Platform-Independent and Py2Exe Win32 versions)! I think this is the earliest I've ever completed a PyWeek! Now I just hope I didn't miss some catastrophic hidden bug...

3 comments

Online Score database

While my game is a bit boring, I've successfully created an online game database! So if you connect to the main server before starting, all your scores are submitted to the database after each game.

The current standings are then served to a webpage at juicer.rainbow-100.com.

The best part is that both the game server, the web server (which is proxied behind apache), and the database (sqlite3 in python2.5) are pure python and will be distributed with the game. Totally sweet.

1 comment

Game complete, but online portion not

My game play is finally complete. The whole thing is driven by a sweet command-line interface (check out the Cmd objects in python!). The reason for this is that the game is meant to connect to a server to report scores at the very least and to allow versus play at best. That's now the hard part...

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