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Fire and Save!

Participating for the first time in any game development competition. Programming in Python for several months. Will probably use Panda3D.

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68.7 KB superpws 2014/05/11 09:55

Diary Entries

Failed!

As you know I haven't submitted my game. Well, I had to wrestle with cocos2d framework more than building the game itself. I realized that my choice of libraries is very bad and I really had to select such library where I already have a control. Unfortunately, tiles (.tmx) never worked on cocos2d (only trivial one works) for me so I couldn't make levels with it and I had to resort to placing tiles in game manually which is bad.

Anyway, I learnt a lot with it and hopefully will complete the game in few days (by either replacing framework with pygame which has good .tmx support etc). Good luck everyone who have submitted their games (I'm just downloading and testing them!). See you at next pyweek :)

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Day 1 - Panda3D it's sad to say goodbye!

8-Bit wasn't my favourite preference because I had a 3D game concept in my mind. Well, I must say goodbye to Panda3D for this week and should say hello to pyglet+cocos2d because of it's awesome 2D capabilities. Anyway, I decided to make an action side-scroller sort of contra games where you have to eliminate the monsters/terrorists who are ruining the world. Here's the boring Menu:

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Github repo: https://github.com/danyalzia/Fire-to-Save

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