Runia Chronicles
This entry is Windows only. I'm sorry Mac & Linux-only users.
Runia Chronicles is a story-based RPG following 3 characters. It is presented in the same way a tabletop RPG would be, with a dungeon master. In this way, there are two worlds, the fantasy world, and the world of the players and DM themselves.
The only controls are arrow keys, escape, and enter.
Audio volume seems to be vastly different on the 2 PCs I tested it on, so definitely go adjust the volume settings.
Now that the entry is complete, I will probably make some changes to the game engine. I built it in only 1 week to go along with this entry, and spent 5 days of that primarily on the game itself, only the first 2 on the engine. I just didn't have enough time to do cross-platform or a lot of the features I really want.
If people are really interested in trying it out, I would try to have at least Ubuntu Linux support in the engine in the near future and make it pip-install-able. I don't own a Mac so I think that means compiling c-extensions for Mac is out of the question, but I haven't done enough research on that to know for sure.
Runia Chronicles is a story-based RPG following 3 characters. It is presented in the same way a tabletop RPG would be, with a dungeon master. In this way, there are two worlds, the fantasy world, and the world of the players and DM themselves.
The only controls are arrow keys, escape, and enter.
Audio volume seems to be vastly different on the 2 PCs I tested it on, so definitely go adjust the volume settings.
Now that the entry is complete, I will probably make some changes to the game engine. I built it in only 1 week to go along with this entry, and spent 5 days of that primarily on the game itself, only the first 2 on the engine. I just didn't have enough time to do cross-platform or a lot of the features I really want.
If people are really interested in trying it out, I would try to have at least Ubuntu Linux support in the engine in the near future and make it pip-install-able. I don't own a Mac so I think that means compiling c-extensions for Mac is out of the question, but I haven't done enough research on that to know for sure.
Awards
Scores
Ratings (show detail)
Overall: 3.3
Fun: 2.9
Production: 3.9
Innovation: 3
Respondents: 8
Files
File | Uploader | Date |
---|---|---|
runia-chronicles-source.zip
Source distribution (not intended for running game) |
Quikli | 2018/04/22 21:56 |
runia-chronicles-windows-binary.zip
— final
Final Submissin (Windows only) |
Quikli | 2018/04/22 21:51 |
day2.png
Menu as of day 2 |
Quikli | 2018/04/21 21:35 |
Diary Entries
Entry Notes
This entry is Windows only. I'm sorry Mac & Linux-only users.
I built a game engine in 1 week to go along with this entry, and spent 5 days of that primarily on the game itself, only the first 2 on the engine. I just didn't have enough time to do cross-platform.
If people are really interested in trying it out, I will try to have at least Ubuntu Linux support in the engine soon that is pip-install-able. I don't own a Mac so I think that means compiling c-extensions for Mac is out of the question, but I haven't done enough research on that to know for sure.
I built a game engine in 1 week to go along with this entry, and spent 5 days of that primarily on the game itself, only the first 2 on the engine. I just didn't have enough time to do cross-platform.
If people are really interested in trying it out, I will try to have at least Ubuntu Linux support in the engine soon that is pip-install-able. I don't own a Mac so I think that means compiling c-extensions for Mac is out of the question, but I haven't done enough research on that to know for sure.