PyWeek - The Python Sharks - feedback

Did not work

aleksan149

Failed to launch, Requires python 3.10. I have 3.8

Fun 1 Prod 1 Inno 1

Doger

This is a very boring unfun game there is no content besides shooting the aliens from the bottom of the screen not to mention the score counter is not in the right position of the screen it's supposed to be in the top or bottom of the screen so that it doesn't block the important parts of the screen and because usually the score counter needs to be in a position that you would be looking at only the score counter and not for the actual game itself

Fun 2 Prod 3 Inno 2

Pykemon010

I had to add something to the code to make it work, plus some of the aliens spawn outside of bounds

Fun 2 Prod 2 Inno 1

Quikli

Doesn't seem like a complete game. Missing sound, lose conditions, some enemies off screen, no increase of difficulty as you progress.

Fun 2 Prod 2 Inno 1

JRichey2SwiFt

would have liked to have some sounds into the game and the possibility to lose the game.

Fun 2 Prod 2 Inno 2

DR0ID

Seems unfinished, missing sound. Had to change the path to the image files to run main.py to "art/*" (luckily there where only 3). Also 'run_game.py' is confusing as it only checks the python version.

Fun 2 Prod 2 Inno 2

Jeb

Doesn't run without fixing code first, related to paths

no sounds
damage goes up, maybe score??

looks like one pygame tutorial.

Fun 2 Prod 2 Inno 2

MrTanoshii

Bug
- Had to fix the paths, the code expects the art to be in the root folder but they are in the `art` folder

The game is so-so

Fun 1 Prod 1 Inno 1

fireclaw

Well, aside of having to change the paths within the script to make it actually run (your assets are in the art folder, not directly on the root) this game run well.
Aside of some falling aliens and basic shooting mechanics there wasn't much to it though. You could have added some music from free sites like opengameart.org or the like, there are plenty. There weren't even some winning or loosing conditions, no timer or anything like that, so it became quite boring fast.
The background and the ships did look good though.

Did not work

smoktwix

Requires Python 3.10

Fun 2 Prod 2 Inno 2

FatHat

Initially I wasn't able to play it, but once I moved the files from art/ into the main directory it ran.

Seemed pretty alright for what it was, not a lot to do

Did not work

thp

pygame 2.1.2 (SDL 2.0.18, Python 3.10.4)
Hello from the pygame community. https://www.pygame.org/contribute.html
Traceback (most recent call last):
File "C:\Users\thp\Desktop\34\krunked-aliens\KrunkedAliens\main.py", line 27, in <module>
BACKGROUNDIMAGE = pygame.image.load('background.png')
FileNotFoundError: No file 'background.png' found in working directory 'C:\Users\thp\Desktop\34\krunked-aliens\KrunkedAliens'.

Fun 2 Prod 3 Inno 2

speedlimit35

The game screen size was so big that it didn't fit on my screen. I could still play though. One bug was that all the images in the 'art' folder were not working so I moved into the top directory. That fixed it.
Regarding the gameplay, there's not much. It's a spaceship shooting game with aliens.

Fun 1 Prod 2 Inno 1

Izanagi

The game is pretty simple there's no challenge it's way to simple it has no sound and nobody thought about UX and also there are some things in the game which should not happen in real game for example player getting out of the screen enemies spawning half from out side of the screen you take no damage or at least if it is applied to you you have to think of a way to tell the player something is at least happening