PacificDrain
github.com/yarolig/Pyweek39PacificDrain
Awards
Diary Entries
Sunday
I'm going to try Pyxel this time. The library has win the previous challenge (individual). The API looks easy. All documentation is on one web page, I like it. I don't need to search a font and music. It supports Tiled with some limitations.
But it is too retro IMNHO. It supports a limited set of colors and fixed tile size. And the editor works at 30 fps (this is easy to fix, will send them PR next week). And the game works only at 109 fps in non-web version (going to send an issue next week).
I writed some UI code... I have been thinking all day and now I have some ideas about the game's plot.