Spawnmower Lawn Defense
You are a pest control technician and you are chosen to save the worlds lawn from vermin attacks.
The game contains different towers, creeps, time dependent menus and can partially be controlled with gestures.
You can build the following towers:
Every Tower is available in 3 Upgrade levels.
If you like shortcuts, you should take a look into the README.txt.
Have Fun and good luck to all pest control technicians!!!
The Fly flap is good to attack a group of insects with its splash damage. It cannot attack air units. | |
The HoneyPot Tower has less damage than all the other towers. It slows down the creeps for a while. In the lesser levels enemies gets a health point bonus when they are attacked by the HoneyPot. | |
The Toad Tower is very effective against small insects. It can only attack one enemy at a time. | |
The Insecticide Tower is effective against groups of enemies. It causes a poison damage over time, if an enemy was hit. |
Awards
Scores
Ratings (show detail)
Overall: 2.7
Fun: 2.9
Production: 3.1
Innovation: 2.1
Respondents: 27
Files
File | Uploader | Date |
---|---|---|
honeypot.gif
HoneyPot Tower |
T-002 | 2009/05/03 22:04 |
insecticidetower_l2.png
Insecticide Tower |
T-002 | 2009/05/03 21:59 |
frogtower_l3.png
Toad Tower |
T-002 | 2009/05/03 21:59 |
flyflap_l1.png
FlyFlapTower |
T-002 | 2009/05/03 21:58 |
spawnmower-0.1.4.2.zip
— final
Everything is balanced now. Have fun to play! |
T-002 | 2009/05/03 21:57 |
lawnmower_defense.png
Ice Level |
jmc | 2009/05/03 12:13 |
SpawnmowerLawnDefense.zip
— final
FinalSubmission -> Installer will follow |
T-002 | 2009/05/03 00:50 |
spawnmower.JPG
Final Spawnmower Lawn Defense |
T-002 | 2009/05/03 00:20 |
final.JPG
|
T-002 | 2009/05/03 00:18 |
day5.PNG
Menu for "Spawnmower Lawn Defense" |
T-002 | 2009/04/30 23:20 |
setup.exe
Installer alpha version |
T-002 | 2009/04/30 16:20 |
day4.PNG
First playable version |
T-002 | 2009/04/30 00:06 |
day2.PNG
Testlevel with unstoppable creeps |
T-002 | 2009/04/27 22:39 |
day1.PNG
Generated Level |
T-002 | 2009/04/26 21:16 |
Diary Entries
Day One
Today we started to implement a tower defense game. Until now we have enemies that are able to find their way between the start and the endpoint. The level is generated from a config file and creates some previews.
Let's move on to some more game logic ;)
Day Two
Today, we made an effort to bring some life to our test-level - and it's been crawling all over it!*
So, for most of the day, bugs were swarming the place - unchallenged and unstoppable. We now are pleased to announce the arrival of THE TOWERS. Different types of towers can be bought, requiring a certain amount of some undefined resource, and placed on the map. Some day, they might even serve some purpose. :)
* Sometimes also lagging over it.
Day Three
Today we added a lot of stuff:
- Towers can attack the creeps
- Creeps die after they took a specific amount of damage
- Modified Pathfinding, which was responsible for lagging
- ...
3 Lifes Left!
There is a stable branch today. We have animations, a life counter sounds, and a 25 wave level.
The next steps would be to add towers with splash damage and a "Get off my lawn" campaigne mode.
We also learned, that the svn merge message does not mean, that committed code cannot disappear.
only 5 minutes more...
Today we implemented a lot of stuff:
- resource animations
- sounds
- updates
- day time depending game menu
- some special game control that is not always working ;)
Day 5
So what did we do yesterday? Next to some fixes it comes down to:
- more graphics and thereby more and more enemies
- Highscore are counted and saved and can be viewed
- damage types are implemented for different enemies and weapons
- we have a skirmish mode now!
- we added a textbox to show what happens
That's basicly it.
Ready for day 6 ;-)
Last day, and still....
we are not finished.
The coding is finished and we will go to bed now. Tomorrow a windows installer will follow.
Start uploading...
Finally, ...
Today, we balanced the last waves of creeps.
Additionaly, we will present your weapons. Each of them has 3 upgrade levels:
The Fly flap is good to attack a group of insects with its splash damage. It cannot attack air units. | |
The HoneyPot Tower has less damage than all the other towers. It slows down the creeps for a while. In the lesser levels enemies gets a health point bonus when they are attacked by the HoneyPot. | |
The Toad Tower is very effective against small insects. It can only attack one enemy at a time. | |
The Insecticide Tower is effective against groups of enemies. It causes a poison damage over time, if an enemy was hit. |