PyWeek - Multiverse Factory 37 - feedback

Fun 4 Prod 5 Inno 4

Tee

What a bizarre game. This was awesome. :) This was probably one of the most surreal intros I've ever seen on Pyweek. Wish there was a bit more to it, but this was very cool.

Fun 2 Prod 3 Inno 3

Phantasma

2D puzzle platformer....and a hard one at that.

graphics is simplistic

interesting music choice but sound is on point.

Also Elephant?! :P

Fun 2 Prod 3 Inno 3

Pykemon010

I liked the art, but it didn't really feel like there was enough explanations for the controls, also the game was pretty random, and I usually like random but this was too random even for me, plus I failed to be able to hit the 3rd target.

Fun 2 Prod 3 Inno 2

Jsteele

Well done with the comedic aspects of the game. It had a strangeness to it that I definitely enjoyed. I feel the game would have been better if you implemented coyote time on the platforms. As it stands, trying to shoot the targets proved frustrating.

Fun 3 Prod 4 Inno 5

mit-mit

I loved the concept: the elephant looked super cool, and the starting sequence with the milkshake is so good :). I really liked the music and atmosphere. The elephant trunk animation was really cool. I struggled a bit with the game play: I managed to get to the third platform, but I just couldn't figure out how to hit that next target on the platform that sort of rotates in a circle: seemed like no matter how well I jumped while shooting, I couldn't hit it and couldn't figure out if there was a way to increase the range of my shots? Might try to come back and figure it out if I get time!

Disqualify Fun 2 Prod 3 Inno 1

bush22

How is this relevant to the theme tubes?

The game is fun, but the lack of a proper tutorial/README left me stuck on level 2. Cool game, but really not relevant to the theme tubes. I really liked the elephant trunk mechanics and overall graphics are nice.

Fun 4 Prod 4 Inno 4

_dawka_

Very good, unique and advanced. Nice idea

Fun 3 Prod 4 Inno 5

Cosmologicon

Wow, that's such a creative idea! Great, innovative use of the theme. I love the dreamlike atmosphere. Lots of good small touches like the ground shaking when you land, and how you wordlessly introduce the mechanics in the opening cutscene. I got stuck for a while, I think because I missed my mouth a couple times so I assumed it wouldn't work. Fortunately it was so interesting I was patient and finally got it. Oh yeah, good job with the inverse kinematics on the trunk animation. The way it articulated looked really good, I was impressed.