Example of gameplay

Paths of Rhamnous

If at first I don't succeed, skydiving is not for me. Pacman is now a labyrinth game and you're trying to get rid of "nemesis" balls that move just like you do while staying safe yourself.

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Ratings (show detail)

Overall: 2.5
Fun: 2.3
Production: 2.5
Innovation: 2.8

33% respondents marked the game as not working.
Respondents: 8

Files

File Size Uploader Date
Paths of Rhamnous.zipfinal
Not yet compiled final version, requires Panda3D (1.7.2)
238.4 KB kuro 2013/04/20 17:05
Screenshot 2.jpg
Example of gameplay
39.3 KB kuro 2013/04/20 16:59

Diary Entries

Wait.... I actually made something?

So, there are flaws: sometimes the balls start wandering around through the walls; but I made something that counts as a game!

This is labyrinth style game where you try to remove the Nemesis balls from the map without getting kicked out yourself. Not what I set out to make, but I'm very pleased to have figured out Panda3D model creation as well as getting together something that's fun to play.

Thanks for the opportunity everyone! Here's a zip file.

The game requires Panda3D (1.7.2) and of course Python (2.7). Everything else is included. I'll try to upload some compiled versions soon.

5 comments

Better to have tried.

Most of the programming was going well, but I have been learning Panda3D and I've been trying to use it in this project and I've run into some major snags exporting my work from Blender 2.66 in a usable format. This along with pressing house renovations mean that I'm going to have to drop out of this competition. We're selling our house soon and I hope to be able to compete in one of the next two pyweek challenges.

I've really learned a lot this week and I'm glad I tried. Thanks for the opportunity

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I knew I sucked... but seriously? This bad?

First, the idea: I'm going literal with the nemesis idea and featuring Nemesis, the Greek goddess of revenge/honor against Narcissus, the human personification of vanity.

Of course, you'll be playing Narcissus trying to escape Nemesis. And, while we're at it, we'll make this a remake of pacman. And for fun, I've long wondered what it would be like to program an AI for pacman, and that's what the game will be: write a Python program to guide Narcissus away from Nemesis in the maze in a vain hope of escaping.





Next, the work update:
Well, the weekend didn't see nearly any work and today I was all ready to go... and got very little done in all the hours I worked.

I'm hoping that all of the stuff I learned will translate into something useful tomorrow.

2 comments