Improved menu screen

Team Jihad

Can-Arab-ericans in the house!

Subterraneman: Jeopardy Below!

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Ratings (show detail)

Overall: 3.4
Fun: 3.3
Production: 3.7
Innovation: 3.1

Respondents: 43

Files

File Size Uploader Date
Subterraneman-win32-1.2.zip
Version 1.2 for Win32 - fixes "You Win!" bug
4.1 MB patrick 2007/06/06 05:10
subterraneman-title.png
Improved menu screen
224.5 KB patrick 2007/06/04 06:09
Subterraneman-linux-1.0.tar.gz
Version 1.0 Source
1.8 MB patrick 2007/04/26 22:15
Subterraneman-osx-1.0.zip
Version 1.0 for OSX
10.8 MB patrick 2007/04/26 22:13
cutscene03.png
cut-scenes are fun
34.5 KB sjbrown 2007/04/07 22:53
sub-1527.tar.gzfinal
This is our final submission. A hell of a ride, folks.
1.6 MB sjbrown 2007/04/07 22:31
sub-1514.tar.gzfinal
test
1.6 MB sjbrown 2007/04/07 22:15
sub-1419.tar.gzfinal
test
1.6 MB sjbrown 2007/04/07 21:20
sub-1300.tar.gzfinal
test
809.2 KB sjbrown 2007/04/07 20:00
sub-1217.tar.gzfinal
test
817.8 KB sjbrown 2007/04/07 19:18
saturday2_09_53.png
new graphics. last bugs fixed. cutscenes added.
36.0 KB sjbrown 2007/04/07 16:54
thursday_23_59.png
sparkles!
33.7 KB sjbrown 2007/04/06 07:28
tuesday_23_18.png
lava rises to kill. fireball jumps to kill. also, cutscenes between every level
39.1 KB sjbrown 2007/04/04 06:20
monday_24_00.png
new charactor graphic. trivial helicopter blade animation. now has walking and flying mode. level now has trigger zones.
10.3 KB sjbrown 2007/04/03 17:50
sunday_16_09.png
the charactor now moves around the map
83.0 KB sjbrown 2007/04/01 23:10
intro_background.png
Setting up the story. And setting us up the bomb.
41.1 KB sjbrown 2007/04/01 08:21
saturday_21_04.png
First screenshot! This is the menu screen. There is only one option. But as you can see we have an awesome name.
34.7 KB sjbrown 2007/04/01 04:06

Diary Entries

Windows binary broken

Yikes. I think the run_game.exe windows binary is broken (it claims to be missing some dll). Windows users, I'm afraid you're stuck with trying out the tarball. Sorry!

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End of Saturday

So patrick and I started working at 5pm local time. It is now 1am and I'm going to bed.

Accomplishments:

  • decided on idea, sketched out class diagram, decided on rough sprite sizes
  • level editor prototype
  • main menu screen
  • cutscene engine with caption-style dialogue
  • blue rectangle that floats and falls

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Just FYI

You should set the "broughten" field in your database to "True". -sjbrown

5 comments