Twinerama
You have 25 seconds to get the ball of twine to the end of the level. This gets tricky because the ball of twine is quite bouncy.
You must roll to the end using the left and right arrow keys on the keyboard. You can press F5 to take a screenshot and '~' to bring down a console.
Awards
Scores
Ratings (show detail)
Overall: 2.5
Fun: 1.9
Production: 2.9
Innovation: 2.6
Respondents: 20
Files
File | Uploader | Date |
---|---|---|
final.png
From the final |
pufuwozu | 2008/09/13 18:56 |
main_menu.png
Main menu |
pufuwozu | 2008/09/13 18:55 |
twinerama-1.0.zip
— final
Final |
pufuwozu | 2008/09/13 18:42 |
screenshot.png
Getting close |
pufuwozu | 2008/09/13 17:40 |
first_screenshot.png
First screenshot - Console, player and physics! |
pufuwozu | 2008/09/09 22:14 |
Diary Entries
Technology
I spent a while yesterday going through some libraries for use in this competition. We've settled on using just Pyglet and PyODE which has also influenced the game's mechanics.
For the graphics I think we will be using some GIMP, Photoshop and Inkscape. I'm not sure what we're going to do about the music or sound effects.
I'm currently setting up the project's environment (which I probably should have done earlier).
Tired and finished!
I just wanted to say that our game (the creatively named "Twinerama") is complete! I refuse to type up a big summary about this week because I'm so tired so I'll probably just leave it for tomorrow. Thus I'll leave everyone with some screenshots and a link to the final game to try out:
Thank you