What works, what doesn't, and how to fix it.
Since there are so many issue with the games I'm going to try and keep a list of all the programs that worked for me including the ones that needed changed or run from the command line or if I was just missing a library.Since I'll need to update it I'm going to host it on my site. You can see it here.
(log in to comment)
Comments
Updating to PyODE 1.2 will fix this.
For Debian users: "emerge boost" will do the trick
For Ubuntu users: "apt-get install libboost-date-time-dev libboost-date-time1.33.1 libboost-dev libboost-doc libboost-filesystem-dev libboost-filesystem1.33.1 libboost-graph-dev libboost-graph1.33.1 libboost-iostreams-dev libboost-iostreams1.33.1 libboost-program-options-dev libboost-program-options1.33.1 libboost-python-dev libboost-python1.33.1 libboost-regex-dev libboost-regex1.33.1 libboost-signals-dev libboost-signals1.33.1 libboost-test-dev libboost-test1.33.1 libboost-thread-dev libboost-thread1.33.1" will install the necessary packages.
openSUSE 10.2 comes with Boost 1.33.1 packages, they just need to be installed from the DVD or online source.
Fedora Core 5 & 6, have Boost 1.33.1 packages available online, too.
Hopefully this fixes it for all the Linux users out there.
skaro on 2007/04/08 20:22:
Welp, I finally dusted off my linux install and got the 3d accelerated drivers.. For the list, Eugman - To get KidBandyhootsCrazyAdventures, the Blancmange game working lib/glengine.py needs lines 36,37 updated to remove the 32 bit depth.self.screen=display.set_mode((gs.xres,gs.yres),pygame.DOUBLEBUF,32)
self.screen=display.set_mode((gs.xres,gs.yres),(FULLSCREEN * Engine.isFullScreen)|self.modeFlags,32)
to
self.screen=display.set_mode((gs.xres,gs.yres),pygame.DOUBLEBUF)
self.screen=display.set_mode((gs.xres,gs.yres),(FULLSCREEN * Engine.isFullScreen)|self.modeFlags)
It starts up on ubuntu dapper after that.
This will probably impact the judging, but, eh.. C'est la PyWeek :)
Thanks for starting up a list!