Working (I hope) version
Well it's finally starting too look like a game, with money, and intro, even people buying your houses (you don't see them though :().Try it and drop me a line...
(log in to comment)
Comments
I'm gonna change it ASAP, but why can't you load tif s? Maybe I should give out libtiff.dll with my code or make it a dependency? I mean it's a quite known format, you can't just expect me to use bmp :)
Well we'll c, but don't worry you will be able to play it in the end...
Well we'll c, but don't worry you will be able to play it in the end...
.tif is not a common format even if it is known, you should at least make it a dependancy. For windows it's probably a good idea to distribute the dll as well.
Don Blake on
2007/04/07 03:34:
I tried to test your game and got this error, I'm not sure which type of image it is, but my guess is the tifProgram failed, here's a detailed explanation: Unsupported image format Taceback stack: Traceback (most recent call last): File "C:\Documents and Settings\Tim\Desktop\0.65\lib\main.py", line 430, in main game_instance.run() File "C:\Documents and Settings\Tim\Desktop\0.65\lib\main.py", line 140, in run self._show_start_menu() File "C:\Documents and Settings\Tim\Desktop\0.65\lib\main.py", line 153, in _show_start_menu start_menu.start_menu() File "C:\Documents and Settings\Tim\Desktop\0.65\lib\menu.py", line 122, in start_menu self.chosen_item.call() File "C:\Documents and Settings\Tim\Desktop\0.65\lib\menu.py", line 53, in call self.callback() File "C:\Documents and Settings\Tim\Desktop\0.65\lib\main.py", line 206, in main_game_loop self.hud = menu.HUD(ini_list_to_rect(self.hud_areas_options["hud_rect"]), self.game_ini_path) File "C:\Documents and Settings\Tim\Desktop\0.65\lib\menu.py", line 171, in __init__ self.sur_hud, rect = data.load_image(data.filepath(self.options["hud_bg"])) File "C:\Documents and Settings\Tim\Desktop\0.65\lib\data.py", line 36, in load_image image = pygame.image.load(path).convert() error: Unsupported image format