Day 6-7 Diary Summary: No win conditions :(

Another diary update.

The one major hurdle of checking if the puzzle has been solved has unfortunately not been implemented in time. Getting the algorithm to check if all the pipes connect from point A to B became a lot more complex than anticipated and lost several hours of time because of this. However, my backup strategy is to just allow users to go to the next level via button select EVEN if the puzzle is not solved. The idea behind that is if the player completes the puzzle they can just move on to the next level.

Despite the major setback I've created a minimally viable product.

Game has been uploaded and ready to play.