Start of day 3First diary entry ever.
We're making a game in which a little girl goes on a picnic and gets lost in the woods, and has to find her way out. She has some light-emitting items, but for the most part, she is in the shadows...
So far we have sprites for the main character and some tiles for the background/foreground. The shadow / light mechanism also works (just using a multivariate normal to set transparency values) and we have a hp bar/GUI icon.
Next steps for us: item icons, the item bar GUI, and figuring out how to create a map / blit the appropriate map pieces.