Day 1 - First pass at gameplay

So this is only my second ever attempt at making a game in python, and only my 4th attempt at any type of project act all. I don't expect this to turn into anything extravagant, especially as I work full time and am still a complete novice, but I am looking forward to my first ever PyWeek and what comes out!


After day 1 I am pretty impressed with myself that I actually got something functional happening with Arcade. The premise is to collect energy/radiation to make your shadow bigger to win. If your shadow is hit by too many "shadow rays" it will shrink and you lose, and if time runs out you also lose. The quicker you embiggen your shadow, the better your score :)


When I started this morning I had no plans or thoughts to lean into Simpsons references, but somehow shadow "embiggener" popped into my head, and now the win/lose screens are also Simpsons references.


gameplay

GitHub: https://github.com/Lanecrest/PyWeek35

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Comments

Sounds like this  could be fun! Keep up the good work.