Doing the fancy stuff

Hey everyone,

after about 2 days of active development on outward and no time for presenting it, it's time to get a bit more public about it.

Most of the game works fine, the builds are good and everything is up nice and tidy in a repository as can be seen on the entry page.

There are some minor things left to do, that I have in my mind, but if I don't get to them the game's still enjoyable.

It's also my first released project, that I tried to do with the newly in development game editor FRAME which uses the Panda3D game engine.
While using it I noticed a few things that still need improvement and some bugs that would definitely need to be fixed before an official release.
All in all it was quite helpful nonetheless.

Currently the game's only available as source code but pre-built binaries will come very soon for you to try out.

Additionally I also helped out in another project of friends of mine which can be found here: https://pyweek.org/e/GMars/

I hope everyone will enjoy both projects in the end of pyweek.

Until then, have fun and keep on coding!

outward logo