Day 2

Today I was somewhat productive. I solved the collision issue I had yesterday (mostly by ignoring it and hoping it doesn't happen again) and implemented the physics-y stuff that controls the player's movement. I also made a player sprite that looks decent, I'll probably change parts of it later though. Tomorrow the main thing I need to implement is fuel and refueling on the landing pads.

To-Do:
- Create fuel mechanics to limit the time the player can be in the air for
- Create one big map that the player needs to reach the end of
- Add send off rocket to end the game
- Add flame animations on the player's rover when it's moving
- Add a starter/play menu with a cool image
- Add some sound effects
- Make and add music
- Create a tutorial
- Package and post
Basic movement demo