Day 1

Today I was decently productive. I made some prototype assets, and decided to switch away from Tiled and use Gimp + rendering a png instead. I'm facing some weird issues with collisions between objects that aren't actually colliding, but I should hopefully be able to fix that tomorrow. At this rate, I'm optimistic that I'll be able to have a finished game in time.


To-Do:

- Create a working prototype

- Create the remaining assets

- Create either multiple levels or one large level

- Polish the level(s)

- Create a starter menu

- Make sound effects and music