Day 1
Today I was decently productive. I made some prototype assets, and decided to switch away from Tiled and use Gimp + rendering a png instead. I'm facing some weird issues with collisions between objects that aren't actually colliding, but I should hopefully be able to fix that tomorrow. At this rate, I'm optimistic that I'll be able to have a finished game in time.To-Do:
- Create a working prototype
- Create the remaining assets
- Create either multiple levels or one large level
- Polish the level(s)
- Create a starter menu
- Make sound effects and music