Day 1

By now, I have decided on the genre of my game (a top-down shooter) and I made a working prototype to test my ability to implement those game mechanics. I had moderate success but there is still a lot more to do. Right now, I am trying to figure out the best layout of the battlefield and also how to implement things like health. I am also having some difficulty in figuring out how to organize my game logic using classes. Another thing to note is that I found a good name for the game, which I think I'll use. I still haven't completely settled on it.