We were informed that there was an issue with our game and Python 3.9.3...while we are not able to recreate we are aware and trying to find/resolve the issue :)
The game went fullscreen and black. Then it crashed. I am using a mac. Here is the error message:
Hello from the pygame community. https://www.pygame.org/contribute.html
2021-04-04 17:57:33.186 Python[12014:510446] ApplePersistenceIgnoreState: Existing state will not be touched. New state will be written to /var/folders/bz/xkw8wzcn71vg5w7b0k3tdt100000gn/T/org.python.python.savedState
speedlimit35 on 2021/04/05 01:01:
The game went fullscreen and black. Then it crashed. I am using a mac. Here is the error message:Hello from the pygame community. https://www.pygame.org/contribute.html
2021-04-04 17:57:33.186 Python[12014:510446] ApplePersistenceIgnoreState: Existing state will not be touched. New state will be written to /var/folders/bz/xkw8wzcn71vg5w7b0k3tdt100000gn/T/org.python.python.savedState
Fatal Python error: pygame_parachute: (pygame parachute) Segmentation Fault
Python runtime state: initialized
Current thread 0x00000001197fee00 (most recent call first):
File "/Desktop/pyweek31/pyweek31-master/src/game_main.py", line 36 in launch_game
File "/Desktop/pyweek31/pyweek31-master/run_game.py", line 31 in launch_game
File "/Desktop/pyweek31/pyweek31-master/run_game.py", line 16 in __init__
File "/Desktop/pyweek31/pyweek31-master/run_game.py", line 42 in <module>
zsh: abort python3 run_game.py