Day 3: Making Art

Goals
Today's goals were to replace the placeholder art with finalized assets, and try to make it so that the same direction can't be activated twice in a row.

Progress
I did manage to create new assets and implement them into the game. However, I did not make any progress with preventing the same direction being activated twice.

Issues
Real life commitments prevented me from being able to spend as much time on the game as I wanted to today. However, I am still happy with my progress and confident that I can have a quality final product by the end of the jam.

Screenshot
A screenshot of gameplay. It has a circle with a green blob holding a scalpel, with hearts in all four cardinal directions. The right one is larger and colored red.