First diary entry, two days have passed...

We're starting to get somewhere, though it's all very very basic yet. We got 2d opengl rendering, an incredibly simple physics engine, including some collision, and controls so the player can move and jump.

We've also got the basics for gui elements done, and the math module, though it hasn't been included in the game yet.

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Now the game is pretty much playable, although you can't really finish it yet. Controls are super simple:
  • Move with left-right arrows
  • Jump with up arrow
  • When in the air, hit space to go into slow-mo and get a math question. If you answer it right, you get a bonus to your velocity so you can reach higher!
Note that you need to collect at least three numbers before you can do a superjump!