Day 0When we found out the result of the theme poll, we started the Great Brainstorm. Perhaps this is the most difficult but at the same time the most fun part of the competition. To make a long story short, we came up with an unusual idea (according to the author of the post) that distantly connected with the COVID pandemic.
Then half of us went to sleep. Time zones are evil. But another half still keep in formation.
Now we are faced with the task of revealing the idea: to think over the basic functionality of the game, the interface, and the architecture of the project.
We hope that not the entire first day will be spent on this because it is extremely important to arrive at a working prototype of the game as soon as possible so that game can be improved and become juicy.