Rollin' on the rivah.
I've been working on a game where you climb up a river. It's a bit of fun as is but I'm hoping to make it more interesting.
I'm wondering if anyone thinks I can get good production score even if everything is made using pygame.draw
You can get the latest version at my svn page You only need main and euclid.
(log in to comment)
simono on 2007/04/03 01:55:
ah... now i get it! original idea, how are you going to make it more game-like? :-) other types of obstacles or different speeds maybe... tough that it restarts everytime one falls into the water.