Day 1 - Brainstorming and Simple Engine Stuff

Today I did some brainstorming and decided to make a game that I'm pretty excited about. The concept is you are trying to move a boat around in a pond to complete a certain objective by throwing stones and pebbles, which create ripples that move the boat. I'm planning on having a character that moves around the pond to throw rocks at different angles and at different speeds. I'm also planning on having different levels with certain amounts of pebbles, certain objectives, and certain different obstacles (rocks in the water, waterfalls, amount of land to throw rocks from, maybe other boats).


Today I got some boring stuff out of the way, I got working code for UI text and button stuff as well as the bare minimum of game objects, including water, the boat, and pebbles. I'm going to work on ripples tomorrow.


Good luck to you all! Don't forget to wash your hands!