Technical Hiccups. Title decided.

I think I'm going to call the game I'm making "The Emerald Tower"


Had some technical hiccups today regarding player to wall collision It chewed up most of my day but that has now been resolved.

List of things to work on next:

- Camera to track player

- Keys and locked doors

- Making 19 more levels on top of the one I currently have as a testing grounds(might reduce the amount of levels depending on time I have left)

- Adding stats to player(like Life, Damage, Defense, ect)

- Implementing enemies

More stuff on the way to share.