Sunday morning
Hi everyone! I have a full week to spend on pyweek.
The theme is easy. You can imagine a lot of games about towers.
Need to decide what game I am making. Intended to try ModernGL and make another 3D action.
What genres I want to make?
- quest - NO!
- real time strategy - not this week. I'm afraid there be a lot of tower defense games.
- turn based - better
- RPG - maybe
- Shooter - yeah!
- racing - I have one already
- platformer - I have one already
- puzzle - NO!
- ASCII roguelike. Not this week.
Will try not to think about plot and towers for the next two days.
What can I do?
- write dirty python code
- write basic FPS in 3 hours
- rewrite it clean. In this week it not needed :)
- write short texts (and long unordered lists :)
- write things on paper
- draw 2D potato graphics
- draw awful 3D models very slowly
- draw levels in the Tiled Map Editor
- draw levels in kolourpaint (it is not convenient)
- pick good music from FMA... Oops, there is something on FMA... http://www.freemusicarchive.org/static is partially working. But I don't see licenses for tracks. Will try filmmusic.io.
- pick OFL fonts from fontlibrary.org
- record sound effects
- lose a lot of time searching 3D models
- use PyInstaller
- upload screenshots and logs every day
What will be fun to do?
- 3D game! (again)
- try ModernGL. Write two fine shaders.
- do something new! For example win this contest :)
What setting?
- Medieval/modern/futuristic/alien/microscopic/other? The other is the best.
I have some great ideas that will not fit into one week.
I going to think for a while and to make a basic FPS engine and UI.