Day one Part 1

The moment the theme has been announced I was excited. It was one of my most preferred theme for this challenge.

A couple hours after it started I've already written down ideas for what my game is going to be. I decided that I'm going to do a simple 2D puzzle game with an "unhealthy" obsession with the number 6.... 6 levels, 66 FPS, ect. Then I had to sleep. My timezone is EST.

Most important things to do on day 1-2: Get a functioning menu going, and make some shoddy sprite art, and try to make the 1st level as a testing ground for sprite interactions.

I'll sum up the rest of day 1 in part 2 6 hours after this post. It's a little weird because my time zone is EST.