Day one Part 1
The moment the theme has been announced I was excited. It was one of my most preferred theme for this challenge.A couple hours after it started I've already written down ideas for what my game is going to be. I decided that I'm going to do a simple 2D puzzle game with an "unhealthy" obsession with the number 6.... 6 levels, 66 FPS, ect. Then I had to sleep. My timezone is EST.
Most important things to do on day 1-2: Get a functioning menu going, and make some shoddy sprite art, and try to make the 1st level as a testing ground for sprite interactions.
I'll sum up the rest of day 1 in part 2 6 hours after this post. It's a little weird because my time zone is EST.