day 7 - finish
I added a "finish" sign to the end of the snow hill. Since I didn't want to mess about with fonts I built 3D models for the F, I, N, S and H keys and placed a 3D FINISH-model at the end. I also added a gameplay features, there's now hungry wolves jumping out of the hills and attacking your wizards. It's mostly untested - so either it will have little effect and you can just ignore them, or it will make it slightly harder to win :)
Anyway, I just spent hours getting pyinstaller to work. In theory you can now run the game on Linux, OSX and Windows without installing Python or any of the dependencies. I wish they would put in some effort to make this easier. Especially do not require me to access an actual OSX and Windows box to create the distribution for them - that sort of defeats the purpose. Oh well. Will see for how many people it will actually work.
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python3 src/main.py
cp main-linux/liballegro_monolith.5.2.so .
python3 src/main.py
still does nothing.
If I add some print statements in allegro.py, I see that python_callback in al_main isn't ever called, which is probably why the game appear to do nothing and exit. I don't know why _dll ignores functions it can't find but if I let it print error messages, there are many not found.
libwebp.so.6 => not found
libdumb.so.1 => not found
libopusfile.so.0 => not found
I don't have easy access to allegro 5.2 to test out the alternative. And haven't used pyinstaller before so can't help you there unfortunately.