Day 6 - More Levels, How To Play Screen, and recording SFX

I got a lot of work done today, but there's not a whole lot to say about it, ironically.

I added 4, almost 5 new levels. My goal was to have a total of 12 levels, and I have 8 completed so far, so I'm getting there pretty quick. All I have to do is test them and tweak them down/up to optimal difficulty.

A big thing I got done was the "How To Play" screen. It describes the goals of the game, the controls, what each little thing on the screen does, and all the different game modes. I'm not very good at describing things, so I got my Mom to proofread it to see what I could improve on explaining better. So now, it's clear and concise, and it describes everything that needs to be described, hopefully.

One of the more fun parts of today was recording Sound Effects. I looked on freesound for some of my sounds, but for my other sounds, I went to a more time-wasting and fun place to go... EarthCam. So I found a live video feed of a busy street in Chicago right outside Wrigley Field, and I recorded a LOT of cool sounds. The only problem is the ambient noise in the background is really loud, so I'll have to edit it tomorrow so it isn't super loud.

Here's a screenshot of one of the new levels... AT NIGHT:

There's light at the end of the tunnel, but that doesn't mean I can't slack off, so Ima keep on going.