Start of Day 5 – Progress Report

A lot of progress has been made since day 2. We have figured out how the game will actually work, we have current, slightly nicer graphics, level progression, targets and sticks. The targets can be seen with a nice radar-type view around the player, as well as on the map, and we have support for multiple stick textures (although there is currently only one). There is a health-bar, but no damage. I'm pretty confident we'll get it all finished on time, with some extra to add stuff like power-ups. 810 lines of code so far, over 52 commits. Maybe we'll reach 1000?