day 2 - I have a raft on my river

While I did enjoy playing around with multi-resolution white-noise I don't really like the result. It's also completely static so doesn't feel much like water - but I don't think I have enough time to figure out a way to make it appear flowing. I'm also a bit unsure about gameplay as of yet - my entire idea was "raft flowing on a river"... time for some more brainstorming :)
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ikanreed on
2018/10/23 02:24:
Oh, and if you want the wavelength, and not just magnitude of each wave to vary effectively, you can multiply the result of distanceTo(p1) by some arbitrary constant w1