Day 2 – Progess so far

This was effectively our first day (we missed Sunday ☹) , and we seem to have made good progress – we have a boat, and it can move. No current yet, and you can't collide with the houses, but it's something. The basic idea for the game is this: you're a rescue boat who needs to rescue people from the houses, but there's a twist (or two)! Firstly, there is debris floating down with the current which can harm you and the houses. Secondly, the flowing current is constantly pushing you, making movement more tricky.

We're actually using git this time (hosted on GitLab), which I haven't done properly before, and it's surprisingly easy. Resolving merge conflicts is <em>fun!</em>