Day 7 - Nothing much to say ... (very basic game done)

Hello everybody.  This was a very busy week for me.  I sadly was not able to completely finish the game this time, but the last two times, I didn't submit anything, so this is an improvement.
I went with a simple idea but I still did not have enough time to implement and do everything I wanted.  There is just the main game loop with a score counter and asteroids, two planets and the players' spaceship.

I have a 40 hour work week (where I also code, it is my job), but this week I had to do more than 40 hours :(.
I am not complaining about my work, I like programming, yes, even at work, but it was too much this time, and I've got other things I need to take care of, too.

Basically, in this game, you control a spaceship with your arrow keys and you have to shoot bullets at asteroids (using the spacebar) in order to destroy them before they collide with one of the two planets.

If you collide with an asteroid, or if an asteroid collides with a planet, the game is over.

Shooting and destroying asteroids gives you 5 points.

I know this game will be disappointing, so disappointing I should not even submit it, it already feels wrong to submit an unfinished product... :(

I am not sure whether I should participate next time.  Maybe somebody wants to team up with me next time, or I would also be willing to join a team next time, so we can share some work, and don't have to do everything on our own.

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I can somehow completely understand your situation as I have similar situation. Nevertheless, my goal was also to publish something even how bad it is. What I learned is to cut as much features as possible for my game to let it fit to the amount of time I can invest and to my skills. Another thing for me is that I am not trained in programming because I don't program anymore at work since years - so sometimes it takes some more time for me to get on track again.

Maybe we can setup a team next time: 1/2 + 1/2 might become 1.

best regards