End Of The Line

For the last couple of days I tried implementing an actually very simple wall (which you can see in the screenshot), which can have windows and doors in it at three different positions.

Instead of modelling it the usual way I decided to make it in code - which took me two days and didn't work in the end.

Unfortunately this has killed my remaining hope of finishing the game.

I guess I overestimated my abilities.

I'm really looking forward to mit-mit's entry, who is the only one (other than me) writing a 3D game from scratch.


I do however have a new game idea (highly inspired by Hacknet) - one I will develop outside of PyWeek, which definitely has potential, depending on what you make of it (which doesn't mean I'm necessarily going to do it right).

If - for some inexplicable reason - you are interested and have any experience in C++ programming, 3D modelling, art, composing music, storytelling or you are just curious, fetch me an e-mail to zuzu.typ@gmail.com